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Characters: Consistent Yet Fluid

1 Feb

Last time when I blogged about consistency, the issue of characterization came up.  Anthony Lee Collins brought up a point that another writer, Maggie, made about human nature: people can behave differently in different situations–which is totally true.

For me, this is part of what makes writing about various characters so challenging because not only do they have to feel “real” (which, in part, means sometimes behaving in ways others don’t readily expect them to), but they also need to stand out from one another and have their own unique personalities, worldviews and ways of doing things.

They’re consistent yet fluid.

Readers get pissed off when, after they feel they’ve gotten to know a character, that character suddenly does something completely out of character for no discernible reason.  So in that way, consistency is really important.  Characters must have understandable reasons for their actions that are consistent with who they are.  In that respect, consistency is kind of a dictator.

Yet at the same time, you don’t exactly want them to be boringly predictable.  They’ve got to breathe and be able to adapt to various circumstance in their surroundings, and adaptation implies a kind of change–or, perhaps, the revelation of some aspect of a character that s/he previously did not display before a certain point in the story.  You can only reveal so much character in the first quarter-or-so of a book, which means readers can’t really “know” a character all at once with a few neatly placed facts and characterizations early on.  As such, consistency doesn’t mean that characters have to remain the way readers understood them at the beginning of a story.

It seems these things are at odds with one another–that characters should be consistent but not necessarily unchanging or predictable.  All right, so how do you go about implementing this, then?

I’m sure there are many ways, and I like to hear about them all.  In any case, Anthony’s comment made me think about the way I learned (and now prefer) to develop characters.

Developing Characters

It’s true: in my own life I’ve observed that different people can bring out, or even suppress, different aspects of my personality. Though, it’s not something I tend to plan or think about initially; it just kind of happens–after which I can observe and analyze the outcome and identify consistent attributes. The same is true for me when it comes to developing main and viewpoint characters.

I may have particular traits in mind for my characters initially, though as I’m writing a first draft, I try not to be heavy-handed in enforcing them and just kind of let them show me what they would do. This makes writing interactions between characters so much fun because I really never know what to expect or what will come to me, as I’m still “getting to know them”. Though, overtime, as I develop the story along the lines of the plot I’ve outlined (however sparse that may be), patterns do start to emerge and a kind of consistency forms.

It’s like I’ve these preconceived notions about them, but I’ve got to put them to the test by writing them in different scenarios with other characters to see if they hold up in the end. If not then I have to re-calibrate my understanding of them to include new traits and sometimes trash old (planned) ones if they aren’t compatible.

This can be a very fluid process in that there’s a lot of give and take between the fact that I, as the author, can “lay down the law” as to how a character should behave versus accepting surprise developments that come about through seeing what comes out of discovery writing. However, I feel like the context of the plot ultimately creates the circumstances in which characters reveal themselves so that the results of this process aren’t all that random, and eventually I can say I “know” a character enough to write them consistently.

In any case, consistency and fluidity are always playing off one another.

How do you go about developing characters?

I feel like there could be different ways of doing this, similar to plotting: there may be predominantly plotter-character developers, there may be pantsers, and then there’s the murky grey area in between.  Do you stick to an outline or character bio you’ve drafted?  If so, is it really detailed?  Or do you mostly just like to wing things at first and kind of discover your characters as you go?

Consistency

18 Jan

Consistency is remembering to account for the fact that your heroine is still trudging around in snow when you mentioned back in chapter such-n-such that it is, in fact, snowing.  (Though I grew up in a snowy state, it’s easy to forget details like this when you’ve spent the past 16 years of your life in a snow-less desert.)

Consistency is fixing that reference to your characters being able to make out the expressions on each other’s faces when only 500 words earlier you said the light switch wasn’t working in the room.

Consistency is making sure you spell a name the same way twice, thrice, four times…seven times…a hundred times–even after halfway through the story you’ve decided to change it.

Consistency is continuously imposing your decision to have characters with special abilities display certain physical effects (emit a certain odor, a change in eye color, whatevs)…every time there’s a new scene in which they use their powers.

Consistency is a devil, and the devil is in the details, as they say.

But Don’t Overdo It

One of the challenges I’m facing with my story revolves around the constant rendering of my characters’ defining traits and gradual changes…without sounding like a broken record.

Good characterization is tough.  I read a lot of reviews on other author’s works and characterization is one of those things that the author is either lauded for (“I loved such-n-such’s character!  He’s so real!”) or criticized for (“How many times does he need to say ‘bloody’?”).  Too much of one thing and people are all over it; too little and your characters run the risk of being cardboard.  It’s partly an issue of balance that has to be sorted out while editing; there’s no way you can keep track of the frequency of little characterizations when you have to focus on first getting the entire story down on the page.  (I can’t, anyway.)

A lot of the fixes I’ve been making lately on the first half of my edits (remember the scary stack of notes I was talking about before?) are mostly consistency checks.  It’s like I have to do one sweep for fixing plot issues, another for consistency with smaller details and then eventually another round for line edits.  This whole project has been a big experiment in discovering my own writing process and learning what does and doesn’t work.  (One thing that doesn’t work is trying to do line edits on your first sweep; don’t even waste your time with stylistic changes until everything else is solid.)

So yeah.  Though it took me longer than it should have, I’m just about done with integrating the suggested changes noted in The Stack.  Now I can focus on editing the remaining 100K words of the novel without said Stack piling higher and glaring at me.

*grumbles things*

In any case, I’ve really got to get back to a regular rhythm of editing ’cause I still got a lot of work ahead of me.  And folks, this is the year to finish Element 7 and start querying agents–well, after hitting up my beta readers.  Though I’m sure I’ve got plenty left to learn, I’m feeling confident enough in my writing now to know that it’s nearing time to start putting myself out there.  It’s only been five years in the making, but hey, no one learns to write a novel overnight.

What are your thoughts on consistency and characterization?

Also, how goes those writing projects?

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